Zombie Real-time Strategy
Heres some work I've been doing for a zombie RTS in my free time. The extreme low poly is due to the game, as models will be seen from a distance and any higher poly would cause lag and a lower fps. Enjoy!
Click on the image to enlarge
Native/Plane Environment
Below are snapshots of an mmorpg environment. Was only a personal project to practice environmental modeling. Enjoy!
Click the links below to see the image enlarged
Subscribe to:
Posts (Atom)